1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
|
{
* CVOpenGLBufferPool.h
* CoreVideo
*
* Copyright 2004 Apple Computer, Inc. All rights reserved.
*
}
{ Pascal Translation: Gorazd Krosl, <gorazd_1957@yahoo.ca>, 2009 }
{
Modified for use with Free Pascal
Version 308
Please report any bugs to <gpc@microbizz.nl>
}
{$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE}
{$mode macpas}
{$packenum 1}
{$macro on}
{$inline on}
{$calling mwpascal}
unit CVOpenGLBufferPool;
interface
{$setc UNIVERSAL_INTERFACES_VERSION := $0400}
{$setc GAP_INTERFACES_VERSION := $0308}
{$ifc not defined USE_CFSTR_CONSTANT_MACROS}
{$setc USE_CFSTR_CONSTANT_MACROS := TRUE}
{$endc}
{$ifc defined CPUPOWERPC and defined CPUI386}
{$error Conflicting initial definitions for CPUPOWERPC and CPUI386}
{$endc}
{$ifc defined FPC_BIG_ENDIAN and defined FPC_LITTLE_ENDIAN}
{$error Conflicting initial definitions for FPC_BIG_ENDIAN and FPC_LITTLE_ENDIAN}
{$endc}
{$ifc not defined __ppc__ and defined CPUPOWERPC32}
{$setc __ppc__ := 1}
{$elsec}
{$setc __ppc__ := 0}
{$endc}
{$ifc not defined __ppc64__ and defined CPUPOWERPC64}
{$setc __ppc64__ := 1}
{$elsec}
{$setc __ppc64__ := 0}
{$endc}
{$ifc not defined __i386__ and defined CPUI386}
{$setc __i386__ := 1}
{$elsec}
{$setc __i386__ := 0}
{$endc}
{$ifc not defined __x86_64__ and defined CPUX86_64}
{$setc __x86_64__ := 1}
{$elsec}
{$setc __x86_64__ := 0}
{$endc}
{$ifc not defined __arm__ and defined CPUARM}
{$setc __arm__ := 1}
{$elsec}
{$setc __arm__ := 0}
{$endc}
{$ifc defined cpu64}
{$setc __LP64__ := 1}
{$elsec}
{$setc __LP64__ := 0}
{$endc}
{$ifc defined __ppc__ and __ppc__ and defined __i386__ and __i386__}
{$error Conflicting definitions for __ppc__ and __i386__}
{$endc}
{$ifc defined __ppc__ and __ppc__}
{$setc TARGET_CPU_PPC := TRUE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$elifc defined __ppc64__ and __ppc64__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := TRUE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$elifc defined __i386__ and __i386__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := TRUE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := FALSE}
{$ifc defined(iphonesim)}
{$setc TARGET_OS_MAC := FALSE}
{$setc TARGET_OS_IPHONE := TRUE}
{$setc TARGET_IPHONE_SIMULATOR := TRUE}
{$elsec}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$endc}
{$elifc defined __x86_64__ and __x86_64__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := TRUE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$elifc defined __arm__ and __arm__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := TRUE}
{ will require compiler define when/if other Apple devices with ARM cpus ship }
{$setc TARGET_OS_MAC := FALSE}
{$setc TARGET_OS_IPHONE := TRUE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$elsec}
{$error __ppc__ nor __ppc64__ nor __i386__ nor __x86_64__ nor __arm__ is defined.}
{$endc}
{$ifc defined __LP64__ and __LP64__ }
{$setc TARGET_CPU_64 := TRUE}
{$elsec}
{$setc TARGET_CPU_64 := FALSE}
{$endc}
{$ifc defined FPC_BIG_ENDIAN}
{$setc TARGET_RT_BIG_ENDIAN := TRUE}
{$setc TARGET_RT_LITTLE_ENDIAN := FALSE}
{$elifc defined FPC_LITTLE_ENDIAN}
{$setc TARGET_RT_BIG_ENDIAN := FALSE}
{$setc TARGET_RT_LITTLE_ENDIAN := TRUE}
{$elsec}
{$error Neither FPC_BIG_ENDIAN nor FPC_LITTLE_ENDIAN are defined.}
{$endc}
{$setc ACCESSOR_CALLS_ARE_FUNCTIONS := TRUE}
{$setc CALL_NOT_IN_CARBON := FALSE}
{$setc OLDROUTINENAMES := FALSE}
{$setc OPAQUE_TOOLBOX_STRUCTS := TRUE}
{$setc OPAQUE_UPP_TYPES := TRUE}
{$setc OTCARBONAPPLICATION := TRUE}
{$setc OTKERNEL := FALSE}
{$setc PM_USE_SESSION_APIS := TRUE}
{$setc TARGET_API_MAC_CARBON := TRUE}
{$setc TARGET_API_MAC_OS8 := FALSE}
{$setc TARGET_API_MAC_OSX := TRUE}
{$setc TARGET_CARBON := TRUE}
{$setc TARGET_CPU_68K := FALSE}
{$setc TARGET_CPU_MIPS := FALSE}
{$setc TARGET_CPU_SPARC := FALSE}
{$setc TARGET_OS_UNIX := FALSE}
{$setc TARGET_OS_WIN32 := FALSE}
{$setc TARGET_RT_MAC_68881 := FALSE}
{$setc TARGET_RT_MAC_CFM := FALSE}
{$setc TARGET_RT_MAC_MACHO := TRUE}
{$setc TYPED_FUNCTION_POINTERS := TRUE}
{$setc TYPE_BOOL := FALSE}
{$setc TYPE_EXTENDED := FALSE}
{$setc TYPE_LONGLONG := TRUE}
uses MacTypes,CFBase,CFString,CFDictionary,CVBase,CVReturns,CVOpenGLBuffer;
{$endc} {not MACOSALLINCLUDE}
{$ifc TARGET_OS_MAC}
{$ALIGN POWER}
{! @header CVOpenGLBufferPool.h
@copyright 2004 Apple Computer, Inc. All rights reserved.
@availability Mac OS X 10.4 or later
@discussion CVOpenGLBufferPool is a utility object for managing a set of CVOpenGLBuffer objects that are going to be recycled.
}
type
CVOpenGLBufferPoolRef = ^SInt32; { an opaque type }
var kCVOpenGLBufferPoolMinimumBufferCountKey: CFStringRef; external name '_kCVOpenGLBufferPoolMinimumBufferCountKey'; (* attribute const *)
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
// By default, buffers will age out after one second. If required, setting an age of zero will disable
// the age-out mechanism completely.
var kCVOpenGLBufferPoolMaximumBufferAgeKey: CFStringRef; external name '_kCVOpenGLBufferPoolMaximumBufferAgeKey'; (* attribute const *)
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
function CVOpenGLBufferPoolGetTypeID: CFTypeID; external name '_CVOpenGLBufferPoolGetTypeID';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
{!
@function CVOpenGLBufferPoolRetain
@abstract Retains a CVOpenGLBufferPoolRef object
@discussion Equivalent to CFRetain, but NULL safe
@param buffer A CVOpenGLBufferPoolRef object that you want to retain.
@result A CVOpenGLBufferPoolRef object that is the same as the passed in buffer.
}
function CVOpenGLBufferPoolRetain( openGLBufferPool: CVOpenGLBufferPoolRef ): CVOpenGLBufferPoolRef; external name '_CVOpenGLBufferPoolRetain';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) // NULL-safe
{!
@function CVOpenGLBufferPoolRelease
@abstract Releases a CVOpenGLBufferPoolRef object
@discussion Equivalent to CFRelease, but NULL safe
@param buffer A CVOpenGLBufferPoolRef object that you want to release.
}
procedure CVOpenGLBufferPoolRelease( openGLBufferPool: CVOpenGLBufferPoolRef ); external name '_CVOpenGLBufferPoolRelease';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *) // NULL-safe
{!
@function CVOpenGLBufferPoolCreate
@abstract Creates a new OpenGL Buffer pool.
@discussion Equivalent to CFRelease, but NULL safe
@param allocator The CFAllocatorRef to use for allocating this buffer pool. May be NULL.
@param poolAttributes A CFDictionaryRef containing the attributes to be used for the pool itself.
@param openGLBufferAttributes A CFDictionaryRef containing the attributes to be used for creating new OpenGLBuffers within the pool.
@param poolOut The newly created pool will be placed here
@result Returns kCVReturnSuccess on success
}
function CVOpenGLBufferPoolCreate( allocator: CFAllocatorRef; poolAttributes: CFDictionaryRef; openGLBufferAttributes: CFDictionaryRef; var poolOut: CVOpenGLBufferPoolRef ): CVReturn; external name '_CVOpenGLBufferPoolCreate';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
{!
@function CVOpenGLBufferPoolGetOpenGLBufferAttributes
@abstract Returns the pool attributes dictionary for a CVOpenGLBufferPool
@param pool The CVOpenGLBufferPoolRef to retrieve the attributes from
@result Returns the pool attributes dictionary, or NULL on failure.
}
function CVOpenGLBufferPoolGetAttributes( pool: CVOpenGLBufferPoolRef ): CFDictionaryRef; external name '_CVOpenGLBufferPoolGetAttributes';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
{!
@function CVOpenGLBufferPoolGetOpenGLBufferAttributes
@abstract Returns the attributes of OpenGL buffers that will be created from this pool.
@discussion This function is provided for those cases where you may need to know some information about the buffers that
will be created up front.
@param pool The CVOpenGLBufferPoolRef to retrieve the attributes from
@result Returns the OpenGL buffer attributes dictionary, or NULL on failure.
}
function CVOpenGLBufferPoolGetOpenGLBufferAttributes( pool: CVOpenGLBufferPoolRef ): CFDictionaryRef; external name '_CVOpenGLBufferPoolGetOpenGLBufferAttributes';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
{!
@function CVOpenGLBufferPoolCreateOpenGLBuffer
@abstract Creates a new OpenGLBuffer object from the pool.
@discussion The function creates a new CVOpenGLBuffer with the default attachments using the OpenGL buffer attributes specifed during pool creation.
@param allocator The CFAllocatorRef to use for creating the OpenGL buffer. May be NULL.
@param openGLBufferPool The CVOpenGLBufferPool that should create the new CVOpenGLBuffer.
@param openGLBufferOut The newly created OpenGL buffer will be placed here
@result Returns kCVReturnSuccess on success
}
function CVOpenGLBufferPoolCreateOpenGLBuffer( allocator: CFAllocatorRef; openGLBufferPool: CVOpenGLBufferPoolRef; var openGLBufferOut: CVOpenGLBufferRef ): CVReturn; external name '_CVOpenGLBufferPoolCreateOpenGLBuffer';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
{$endc} // TARGET_OS_MAC
{$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE}
end.
{$endc} {not MACOSALLINCLUDE}
|