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{
* CVOpenGLTexture.h
* CoreVideo
*
* Copyright (c) 2004 Apple Computer, Inc. All rights reserved.
*
}
{ Pascal Translation: Gorazd Krosl, <gorazd_1957@yahoo.ca>, 2009 }
{
Modified for use with Free Pascal
Version 308
Please report any bugs to <gpc@microbizz.nl>
}
{$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE}
{$mode macpas}
{$packenum 1}
{$macro on}
{$inline on}
{$calling mwpascal}
unit CVOpenGLTexture;
interface
{$setc UNIVERSAL_INTERFACES_VERSION := $0400}
{$setc GAP_INTERFACES_VERSION := $0308}
{$ifc not defined USE_CFSTR_CONSTANT_MACROS}
{$setc USE_CFSTR_CONSTANT_MACROS := TRUE}
{$endc}
{$ifc defined CPUPOWERPC and defined CPUI386}
{$error Conflicting initial definitions for CPUPOWERPC and CPUI386}
{$endc}
{$ifc defined FPC_BIG_ENDIAN and defined FPC_LITTLE_ENDIAN}
{$error Conflicting initial definitions for FPC_BIG_ENDIAN and FPC_LITTLE_ENDIAN}
{$endc}
{$ifc not defined __ppc__ and defined CPUPOWERPC32}
{$setc __ppc__ := 1}
{$elsec}
{$setc __ppc__ := 0}
{$endc}
{$ifc not defined __ppc64__ and defined CPUPOWERPC64}
{$setc __ppc64__ := 1}
{$elsec}
{$setc __ppc64__ := 0}
{$endc}
{$ifc not defined __i386__ and defined CPUI386}
{$setc __i386__ := 1}
{$elsec}
{$setc __i386__ := 0}
{$endc}
{$ifc not defined __x86_64__ and defined CPUX86_64}
{$setc __x86_64__ := 1}
{$elsec}
{$setc __x86_64__ := 0}
{$endc}
{$ifc not defined __arm__ and defined CPUARM}
{$setc __arm__ := 1}
{$elsec}
{$setc __arm__ := 0}
{$endc}
{$ifc defined cpu64}
{$setc __LP64__ := 1}
{$elsec}
{$setc __LP64__ := 0}
{$endc}
{$ifc defined __ppc__ and __ppc__ and defined __i386__ and __i386__}
{$error Conflicting definitions for __ppc__ and __i386__}
{$endc}
{$ifc defined __ppc__ and __ppc__}
{$setc TARGET_CPU_PPC := TRUE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$elifc defined __ppc64__ and __ppc64__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := TRUE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$elifc defined __i386__ and __i386__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := TRUE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := FALSE}
{$ifc defined(iphonesim)}
{$setc TARGET_OS_MAC := FALSE}
{$setc TARGET_OS_IPHONE := TRUE}
{$setc TARGET_IPHONE_SIMULATOR := TRUE}
{$elsec}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$endc}
{$elifc defined __x86_64__ and __x86_64__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := TRUE}
{$setc TARGET_CPU_ARM := FALSE}
{$setc TARGET_OS_MAC := TRUE}
{$setc TARGET_OS_IPHONE := FALSE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$elifc defined __arm__ and __arm__}
{$setc TARGET_CPU_PPC := FALSE}
{$setc TARGET_CPU_PPC64 := FALSE}
{$setc TARGET_CPU_X86 := FALSE}
{$setc TARGET_CPU_X86_64 := FALSE}
{$setc TARGET_CPU_ARM := TRUE}
{ will require compiler define when/if other Apple devices with ARM cpus ship }
{$setc TARGET_OS_MAC := FALSE}
{$setc TARGET_OS_IPHONE := TRUE}
{$setc TARGET_IPHONE_SIMULATOR := FALSE}
{$elsec}
{$error __ppc__ nor __ppc64__ nor __i386__ nor __x86_64__ nor __arm__ is defined.}
{$endc}
{$ifc defined __LP64__ and __LP64__ }
{$setc TARGET_CPU_64 := TRUE}
{$elsec}
{$setc TARGET_CPU_64 := FALSE}
{$endc}
{$ifc defined FPC_BIG_ENDIAN}
{$setc TARGET_RT_BIG_ENDIAN := TRUE}
{$setc TARGET_RT_LITTLE_ENDIAN := FALSE}
{$elifc defined FPC_LITTLE_ENDIAN}
{$setc TARGET_RT_BIG_ENDIAN := FALSE}
{$setc TARGET_RT_LITTLE_ENDIAN := TRUE}
{$elsec}
{$error Neither FPC_BIG_ENDIAN nor FPC_LITTLE_ENDIAN are defined.}
{$endc}
{$setc ACCESSOR_CALLS_ARE_FUNCTIONS := TRUE}
{$setc CALL_NOT_IN_CARBON := FALSE}
{$setc OLDROUTINENAMES := FALSE}
{$setc OPAQUE_TOOLBOX_STRUCTS := TRUE}
{$setc OPAQUE_UPP_TYPES := TRUE}
{$setc OTCARBONAPPLICATION := TRUE}
{$setc OTKERNEL := FALSE}
{$setc PM_USE_SESSION_APIS := TRUE}
{$setc TARGET_API_MAC_CARBON := TRUE}
{$setc TARGET_API_MAC_OS8 := FALSE}
{$setc TARGET_API_MAC_OSX := TRUE}
{$setc TARGET_CARBON := TRUE}
{$setc TARGET_CPU_68K := FALSE}
{$setc TARGET_CPU_MIPS := FALSE}
{$setc TARGET_CPU_SPARC := FALSE}
{$setc TARGET_OS_UNIX := FALSE}
{$setc TARGET_OS_WIN32 := FALSE}
{$setc TARGET_RT_MAC_68881 := FALSE}
{$setc TARGET_RT_MAC_CFM := FALSE}
{$setc TARGET_RT_MAC_MACHO := TRUE}
{$setc TYPED_FUNCTION_POINTERS := TRUE}
{$setc TYPE_BOOL := FALSE}
{$setc TYPE_EXTENDED := FALSE}
{$setc TYPE_LONGLONG := TRUE}
uses MacTypes,CFBase,CVBase,CVReturns,CVImageBuffer,CGLTypes,macgl;
{$endc} {not MACOSALLINCLUDE}
{$ifc TARGET_OS_MAC}
{$ALIGN POWER}
{! @header CVOpenGLTexture.h
@copyright 2004 Apple Computer, Inc. All rights reserved.
@availability Mac OS X 10.4 or later
@discussion A CoreVideo Texture derives from an ImageBuffer, and is used for supplying source image data to OpenGL.
}
//#pragma mark CVOpenGLTexture
{!
@typedef CVOpenGLTextureRef
@abstract OpenGL texture based image buffer
}
type
CVOpenGLTextureRef = CVImageBufferRef;
function CVOpenGLTextureGetTypeID: CFTypeID; external name '_CVOpenGLTextureGetTypeID';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
{!
@function CVOpenGLTextureRetain
@abstract Retains a CVOpenGLTexture object
@discussion Equivalent to CFRetain, but NULL safe
@param buffer A CVOpenGLTexture object that you want to retain.
@result A CVOpenGLTexture object that is the same as the passed in buffer.
}
function CVOpenGLTextureRetain( texture: CVOpenGLTextureRef ): CVOpenGLTextureRef; external name '_CVOpenGLTextureRetain';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
{!
@function CVOpenGLTextureRelease
@abstract Releases a CVOpenGLTexture object
@discussion Equivalent to CFRelease, but NULL safe
@param buffer A CVOpenGLTexture object that you want to release.
}
procedure CVOpenGLTextureRelease( texture: CVOpenGLTextureRef ); external name '_CVOpenGLTextureRelease';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
{!
@function CVOpenGLTextureGetTarget
@abstract Returns the texture target (eg. 2D vs. rect texture extension) of the CVOpenGLTexture
@param image Target CVOpenGLTexture
@result OpenGL texture target
}
function CVOpenGLTextureGetTarget( image: CVOpenGLTextureRef ): GLenum; external name '_CVOpenGLTextureGetTarget';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
{!
@function CVOpenGLTextureGetName
@abstract Returns the texture target name of the CVOpenGLTexture
@param image Target CVOpenGLTexture
@result OpenGL texture target name
}
function CVOpenGLTextureGetName( image: CVOpenGLTextureRef ): GLuint; external name '_CVOpenGLTextureGetName';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
{!
@function CVOpenGLTextureIsFlipped
@abstract Returns whether the image is flipped vertically or not.
@param image Target CVOpenGLTexture
@result True if 0,0 in the texture is upper left, false if 0,0 is lower left
}
function CVOpenGLTextureIsFlipped( image: CVOpenGLTextureRef ): Boolean; external name '_CVOpenGLTextureIsFlipped';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
{!
@function CVOpenGLTextureGetCleanTexCoords
@abstract Returns convenient texture coordinates for the part of the image that should be displayed
@discussion This function automatically takes into account whether or not the texture is flipped.
@param image Target CVOpenGLTexture
@param lowerLeft - array of two GLfloats where the s and t texture coordinates of the lower left corner of the image will be stored
@param lowerRight - array of two GLfloats where the s and t texture coordinates of the lower right corner of the image will be stored
@param upperRight - array of two GLfloats where the s and t texture coordinates of the upper right corner of the image will be stored
@param upperLeft - array of two GLfloats where the s and t texture coordinates of the upper right corner of the image will be stored
}
type
T2GLfloatArray = array[0..1] of GLfloat;
T2GLfloatArrayPtr = ^T2GLfloatArray;
procedure CVOpenGLTextureGetCleanTexCoords( image: CVOpenGLTextureRef; lowerLeft : T2GLfloatArrayPtr; lowerRight : T2GLfloatArrayPtr; upperRight : T2GLfloatArrayPtr; upperLeft : T2GLfloatArrayPtr ); external name '_CVOpenGLTextureGetCleanTexCoords';
(* AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER *)
{$endc} // TARGET_OS_MAC
{$ifc not defined MACOSALLINCLUDE or not MACOSALLINCLUDE}
end.
{$endc} {not MACOSALLINCLUDE}
|